南瓜
clear()
set_execution_speed(8)
set_world_size(6)
while True:
	all_ready = True
	for x in range(get_world_size()):
		for y in range(get_world_size()):
			#书写的代码
			if get_ground_type() != Grounds.Soil:
				till()
			plant(Entities.Pumpkin)
			if get_entity_type() == None or not can_harvest():
				plant(Entities.Pumpkin)
				all_ready = False
			move(North)
		move(East)
		# 如果全熟了,去 0,0 位置收割巨型南瓜
	if all_ready:
		harvest()
			
向日葵
clear()
set_execution_speed(8)
set_world_size(9)
while True:
	for x in range(get_world_size()):
		for y in range(get_world_size()):
			if get_ground_type() != Grounds.Soil:
				till()
			plant(Entities.Sunflower)
			move(North)
		move(East)
	
	power = 15
	for i in range(9):
		for x in range(get_world_size()):
			for y in range(get_world_size()):
				if measure() == power:
					harvest()
					print(power)
				move(North)
			move(East)
		power = power - 1