种树效率最大化
import tool
clear()
set_execution_speed(8)
set_world_size(6)
while True:
	for x in range(get_world_size()):
		for y in range(get_world_size()):
			tool.move_to(x, y)
			tool.auto_till()
			tool.auto_water()
			if (x + y) % 2 == 0:
				tool.auto_har()
				plant(Entities.Tree)
			else:
				tool.auto_har()
				plant(Entities.Bush)
					
					
工具箱
def auto_till():
	if get_ground_type() != Grounds.Soil:
		till()

def auto_water():
	if get_water() < 0.75:
		use_item(Items.Water)

def move_to(target_x, target_y):
	# 如果当前位置在目标的左边,就一直向东(右)飞
	while get_pos_x() < target_x:
		move(East)
	# 如果当前位置在目标的右边,就向西(左)飞
	while get_pos_x() > target_x:
		move(West)
	# 如果当前位置在目标的下面,就向北(上)飞
	while get_pos_y() < target_y:
		move(North)
	# 如果当前位置在目标的上面,就向南(下)飞
	while get_pos_y() > target_y:
		move(South)
		
def auto_har():
	if can_harvest():
		harvest()